11/6/2023 0 Comments Hearthstone lich king decksAs a Rogue you have lost health due to trading with weapons, but you should have a much stronger board at that stage which will allow you to finish him off. At this point, you will be on a clock to finish out the game thanks to the Lich King’s new hero power – “Deal X damage to the enemy hero. AoE removal is scarce and should not be played around too much, but try to only use the N’Zoth follow up play only if you absolutely have to. Once he loses Frostmourne, the king will resummon any minions he previously had on the board, which will give you the opportunity to use your bigger and more efficient minions to value trade and snowball the game into a clean victory. Another noteworthy interaction is Harrison Jones – you won’t destroy the weapon, but you will still draw cards off of the effect, which will refuel your nearly exhausted hand to continue applying pressure. The primary blowout card here is Bonemare, which won’t die to the weapon thanks to Prince Keleseth and will pull another minion out of range as well. Luckily, that’s where this deck is at it’s strongest, considering none of his minions can trade favourably with any of yours. Turn 7 is when the Lich King will play Frostmourne, removing his board and filling it with 2/6 minions. Alternatively, they can be cleared with Hemet, Jungle Hunter in order to provide significantly better topdecks and make sure you don’t fall behind. Later you want to transition through the midgame with tempo plays based around generating value from your deathrattle cards and using the leftover cheap minions as combo activators. Trade aggressively with your smaller minions and weapons and try to set up a clean turn for Vicious Fledgling early on because it can snowball the entire game by itself. In the early game you want to fight for the board and get the upper hand with efficient cards like Buccaneer, which will let your weapon deal with the 2/2 Ghouls. Look for your burgling cards since they always give you coins, which will help you ramp into your bigger threats ahead of the curve, especially Shaku, the Collector – it’s easy to protect him in the early turns and it won’t be long before you get more than an Innervate‘s worth out of him. The reason to play him is that he will make all of your mid and late game minions have more than 5 health, which allows them to survive the Frostmourne attack. The primary card that you’d want to look for in the opening hand is Prince Keleseth, the only 2-drop in the deck. The overarching theme of deathrattle recursion allows for strong, on-curve plays throughout the later turns, leading up to a devastating N'Zoth, The Corruptor. We also cheat a few coins into the deck in the form of Tomb Pillager. Later in the game these cards will serve as activators for things like Vilespine Slayer and Bonemare. The early game consists of cheap cards that allow you to get on the board early and stay relevant throughout the first few turns, with a strong emphasis on the 3-drop slot. Instead, this deck does things the old fashioned way – by curving into increasingly stronger minions until it overwhelms even the lord of undeath himself. It’s a rare sight to behold, seeing a Rogue deck without any spells, but Lich King’s The Price of Power would destroy them anyway.
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